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Brutal doom helmet hud

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Added to the selection of addons apart the flashlight variant of the Brutal Doom Black Edition mod.

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Helmet variant added to the DOOM Eternal style by having the classic armor in the HUD before showing only a detail of the classic helmet.

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Repair in the multi selection of options when loading in different order when playing in Multiplayer (now they can choose which options they want to see without the need for both players or more forcefully needing the same active options.). Change of font type from Big & Small to Memento font The changes and fixes in multiplayer were: This effect does not work with allies because you do not need to check this indicator since the allies are the one who follows the player so it is of little use to have that arrow indicator as with purple entities since they are usually Cyberdemons or Spidermastermind and does not require this indicator due to its large size like other bosses to those variants. The red arrows will indicate the position of the enemy if it is at a lower height it will be shown with an arrow pointing downwards while if it is at a higher height an arrow pointing upwards will be shown (obviously when I refer to a position it means clearly one floor higher or lower in map terms, not height in who is taller.).

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It was also repaired in certain mods of enemies or mods in general the radar indicators: Added one more radar patch for allies of the following companion mods: